Blade Skills

Blade Skills Weapon Skills

Skill details, effects, and extra notes for the Blade tree.

Hammer Slam

Hammer Slam

Tier 1

2-Handed Sword
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 3m

Description: Performs a narrow-range attack around the targets as if you are slamming them down. Guarantees a critical hit on targets immobilized by Flinch or other status ailments. MP Cost becomes 0 if used consecutively.

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Cleaving Attack

Cleaving Attack

Tier 2

2-Handed Sword
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 3m

Description: Swings the sword horizontally to deal with multiple opponents. If 2 or more targets are involved, the power will increase proportionally and consumed MP will be restored.

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Storm Blaze

Storm Blaze

Tier 3

2-Handed Sword
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 16m

Description: Attacks enemies in a straight line with an aerial slash. Wind Power will accumulate when a normal attack hits. Wind Power is consumed upon skill activation. Power, attack range, and MP recovery increases according to the amount consumed.

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Garde Blade

Garde Blade

Tier 4

2-Handed Sword
only
Type active
Element Neutral
MP 300
Combo Start Yes
Combo Mid Yes
Range 0m

Description: A defense technique using a two-handed sword. Boosts Physical/Magic Resistance and improves Guard ability for 70 seconds. Recovers Guard Power a bit when the buff is applied. Overwriting won't trigger this recovery.

With 2-Handed Sword 2-Handed Sword:
While the effect is active, the weapon's refinement value will work as the shield's refinement value.
VIT affects Guard Power Recovery and it won't recover beyond 100%.
Nullifies ailments causing immobility when Guard is timed perfectly.
The buff ends immediately when Guard Power is used up and it can't be used again for some time.
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Ogre Slash

Ogre Slash

Tier 5

2-Handed Sword
only
Type active
Element Weapon Dependent
MP 500
Combo Start Yes
Combo Mid Yes
Range 3m

Description: Deals damage to the target and after a short while, causes an explosion at the target's feet, dealing additional damage. If the conditions are met, Ogre Power will be accumulated and consumed upon skill activation to increase the power and buff.

With 2-Handed Sword 2-Handed Sword:
Starting a battle, stepping on the warning area, taking damage, or perfectly timing Guard will restore Ogre Power (max 20).
Rampage's performance is boosted while the buff is active.
Mitigates the drawbacks of Berserk while the buff is active.
Slightly restores HP based on the MP consumed while the buff is active.
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Hard Hit

Hard Hit

Tier 1

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Brutally hit the target with the weapon. Chance to inflict [Flinch] on the target.

With 1-Handed Sword 1-Handed Sword:
[Get the same effect when used with Dual Swords]
Flinch Rate +50%
With 2-Handed Sword 2-Handed Sword:
Power +50
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Astute

Astute

Tier 1

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Strongly hit the target in rapid motion. Critical Rate +25 when this skill is activated.

With 1-Handed Sword 1-Handed Sword:
[Get the same effect when used with Dual Swords]
MP Cost -100
With 2-Handed Sword 2-Handed Sword:
Power +50
Boosts Critical Rate Buff
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Trigger Slash

Trigger Slash

Tier 2

1-Handed Sword
2-Handed Sword
only
Type active
Element Fire
MP 300
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Infuses power into the sword while slashing the target. Enhances Attack MP Recovery until the next skill is activated. Using this skill will speed up motion 1 time.

With 1-Handed Sword 1-Handed Sword:
[Get the same effect when used with Dual Swords]
Perfect Aim
With 2-Handed Sword 2-Handed Sword:
Power +100
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Rampage

Rampage

Tier 3

1-Handed Sword
2-Handed Sword
only
Type active
Element Neutral
MP 500
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Furiously and consecutively attack a target. Greatly enhance normal attacks 10 times and a strong attack will be activated after that. Unable to use redundantly.

With 1-Handed Sword 1-Handed Sword:
[Get the same effect when used with Dual Swords]
Normal Attack Power +5 - +50
With 2-Handed Sword 2-Handed Sword:
Finish Blow +400
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Meteor Breaker

Meteor Breaker

Tier 4

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 600
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Strong attack like a meteor. Chance to inflict [Dizzy] on a target and generate Area of Effect when landing. Become invincible when activating the skill.

With 1-Handed Sword 1-Handed Sword:
2nd Hit Power increases depending on DEX.
Dizzy Rate +75%
With Dual Swords Dual Swords:
Dizzy Rate +75%
With 2-Handed Sword 2-Handed Sword:
1st Hit Power +200
1st Hit Power increases depending on STR.
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Shut-Out

Shut-Out

Tier 5

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 2m

Description: A merciless blow. If the target is afflicted by Flinch/Tumble/Stun and not bleeding, the damage dealt will increase and the target will be inflicted with [Bleed].

With 1-Handed Sword 1-Handed Sword:
Power increases further depending on DEX.
With Dual Swords Dual Swords:
Power increases further depending on AGI.
With 2-Handed Sword 2-Handed Sword:
As the increase in base power depends on the skill level, the increase will be very small when the condition is met.
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Lunar Slash

Lunar Slash

Tier 5

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Slashes target and magic blade will deal additional damage after a slight delay. Magic blade may inflict [Fatigue].

With 2-Handed Sword 2-Handed Sword:
Performs an additional attack if another attack skill is used. This additional attack is unable to inflict [Fatigue], but Critical Rate increases according to the skill level.
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Sonic Blade

Sonic Blade

Tier 1

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Thrust enemies by quickly moving toward them. Range and Critical Rate increase as the skill levels up. Become more powerful by using it consecutively. Sonic Blade changes to Super Sonic Blade when used while its buff is active.

With 1-Handed Sword 1-Handed Sword:
[Get the same effect when used with Dual Swords]
Activation Range +4m
Boosts Critical Rate
With 2-Handed Sword 2-Handed Sword:
Power +50
Range (Horizontal) +2m
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Spiral Air

Spiral Air

Tier 2

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Delivers a sharp thrust that creates wind slashes. When Spiral Air hits a target, Critical Damage increases for a few seconds.

With 1-Handed Sword 1-Handed Sword:
Boosts Critical Damage Buff (Except with Dual Swords)
With 2-Handed Sword 2-Handed Sword:
Power +50
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Sword Tempest

Sword Tempest

Tier 3

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A strong slash that generates a tempest. The tempest will deal damage over time. Enemies will be sucked into it once.

With 1-Handed Sword 1-Handed Sword:
[Get the same effect when used with Dual Swords]
Whirlwind Power increases depending on DEX.
With 2-Handed Sword 2-Handed Sword:
Bullet Power +100
Bullet Power increases depending on STR.
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Buster Blade

Buster Blade

Tier 4

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 7m

Description: Add aura and slash consecutively. Weapon ATK increases for a few seconds when activating Buster Blade. Restore a small amount of HP when the buff is added. The buff is not overwritten. Buster Blade will not overwrite an existing Buster Blade buff.

With 1-Handed Sword 1-Handed Sword:
Power increases depending on DEX.
Heal Amount increases depending on VIT.
With Dual Swords Dual Swords:
Heal Amount increases depending on VIT.
With 2-Handed Sword 2-Handed Sword:
Power Increases depending on STR.
With Shield Shield:
Weapon ATK and Heal Amount increase based on shield ability.
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Aura Blade

Aura Blade

Tier 5

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 24m

Description: Slashes and clears your surroundings with a blade surrounded by an aura. The power of the next skill used is 1.2x stronger. Grants Additional Melee to weapon while active.

With 1-Handed Sword 1-Handed Sword:
Buffs will not be consumed.
Extends the buffs of Aura Blade by 10 seconds when getting the buffs of "Buster Blade".
The power of Buster Blade increases based on the level acquired.
With Dual Swords Dual Swords:
The power of the next skill used becomes 1.1x stronger.
With 2-Handed Sword 2-Handed Sword:
The Additional Melee granted gets reduced to 50%.
The power of the next skill used becomes 1.3x stronger.
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Sword Mastery

Sword Mastery

Tier 1

1-Handed Sword
2-Handed Sword
only
Type passive
Element None
MP 0
Combo Start No
Combo Mid No
Range -

Description: Get better at swordsmanship. ATK of One/Two-Handed Swords increases.

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Quick Slash

Quick Slash

Tier 1

1-Handed Sword
2-Handed Sword
only
Type passive
Element None
MP 0
Combo Start No
Combo Mid No
Range -

Description: Shorten the Attack Intervals of One/Two-Handed Swords.

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Sword Techniques

Sword Techniques

Tier 2

1-Handed Sword
2-Handed Sword
only
Type passive
Element None
MP 0
Combo Start No
Combo Mid No
Range -

Description: Learn the mastership of swords. The damage dealt of Blade Skill increases.

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War Cry

War Cry

Tier 3

All Weapons
Type active
Element Neutral
MP 300
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Perform a rallying cry. Increases ATK for a while. Removes status ailment: [Fear].

With 1-Handed Sword 1-Handed Sword:
[Get the same effect when used with Dual Swords]
Duration +50sec
With 2-Handed Sword 2-Handed Sword:
Boosts ATK
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Berserk

Berserk

Tier 4

All Weapons
Type active
Element Neutral
MP 500
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Stop thinking and wield the weapon like a berserker. Increase Normal Attack Power/Attack Speed/Critical Rate for a few seconds and greatly decrease Stability/DEF/MDEF. Rampage is not removed by status ailments while it is in effect.

With 1-Handed Sword 1-Handed Sword:
Reduce the decrease of Stability.
Reduce the decrease of DEF. (Except Dual Swords)
Reduce the decrease of MDEF. (Except Dual Swords)
Duration +20sec
With 2-Handed Sword 2-Handed Sword:
Boosts Critical Rate
Reduces the decrease of Stability.
Duration +20sec
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Gladiate

Gladiate

Tier 5

1-Handed Sword
2-Handed Sword
only
Type active
Element Neutral
MP 0
Combo Start No
Combo Mid Yes
Range 0m

Description: Reduces the damage received for a certain number of times for 10 seconds. Slightly restores MP when damage is reduced. Restores 10 MP per number of damage reduction effects remaining when the time is up.

With 1-Handed Sword 1-Handed Sword:
The amount of MP recovered increases when damage gets reduced.
With Dual Swords Dual Swords:
The amount of MP recovered is halved when damage gets reduced.
Damage reduction is doubled.
With 2-Handed Sword 2-Handed Sword:
The amount of MP recovered slightly increases when damage gets reduced.
Damage reduction is doubled.
With Shield Shield:
Damage reduction is doubled.
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Swift Attack

Swift Attack

Tier 3

1-Handed Sword
2-Handed Sword
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Kicks while pretending to attack with a sword. This skill has "normal attack proration". MP Cost for the next skill used will be reduced when the skill reaches its maximum level.

With Dual Swords Dual Swords:
MP Cost -100
Chance to make target Tumble.
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