Crusher Skills Weapon Skills
Skill details, effects, and extra notes for the Crusher tree.
Forefist Punch
Tier 1
Description: A sharp straight punch. Inflict critical damage to target. Reduce damage received 1 time only while the effect is active.
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Goliath Punch
Tier 2
Description: A punch that can even knock down powerful enemy. Charge Skill (6 levels). The area of attack is extremely small. The power decreases if left unused for too long after the highest charge level is reached.
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God Hand
Tier 3
Description: A punch to dispel disaster. Damage is reduced at all times while active. A successful damage reduction will raise the power of Crusher Skills for 60 seconds. (Max 3 Stacks)
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Divine Rigid Body
Tier 4
Description: Perfecting the hand of god. May reduce Fractional Damage and increase Ailment Resistance while God Hand is in effect. MP is slightly restored each time the damage gets reduced. (max 2 times)
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Breathwork
Tier 1
Description: A technique to control your breathing quickly. Immediately restores your HP when activated. HP is also restored when the next skill activates. Breathwork resilience declines for a while.
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Floating Kick
Tier 2
Description: Fly from a distance to kick target. Increases critical damage when used normally, and it will hit the target without fail if used while moving. Critical damage only goes up to a certain value.
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Geyser Kick
Tier 4
Description: A terrifyingly fast and powerful flying kick. The skill mechanism changes depending on distance. When activated from a long distance, the power increases and additionally the Breathwork acquired will be activated.
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Combination
Tier 2
Description: Performs quick consecutive punches. This skill has "normal attack proration". Critical rate increases as skill level goes up.
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Annihilator
Tier 3
Description: The essence of destruction. Learn this skill to get a passive effect that raises Breathwork's HP recovery amount. Reduce MP Cost of the next skill used when it's Lv10. Use knuckles as main weapon to get additional effect.
While active, Weapon ATK increases and the chance to inflict Armor Break from "Shell Break" increases, but stability decreases, and Flinch/Tumble/Stun/Knock Back can no longer be inflicted on the target.
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Terrablast
Tier 4
Description: A technique to crush the earth and use the uplifted bedrock as a shield. Deals damage to your surroundings and gets a barrier based on the HP consumed for 10 seconds. (Can't be overwritten). Critical is guaranteed if Annihilator is in effect and the target is inflicted with Armor Break.