Dagger Skills

Dagger Skills Buff Skills

Skill details, effects, and extra notes for the Dagger tree.

Throwing Knife

Throwing Knife

Tier 1

Dagger
only
Type active
Element Weapon Dependent
MP 100
Combo Start No
Combo Mid Yes
Range 12m

Description: Attack by throwing a dagger. MP Cost becomes 0 when reaching Lv10 and normal attack proration will be applied.

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Spike Dart

Spike Dart

Tier 2

Dagger
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 8m

Description: Disturb the target's movement by throwing a dagger at the feet. The damage increases as DEX is higher. Chance to inflict [Slow Down] on the target.

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Gatling Knife

Gatling Knife

Tier 3

Dagger
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 8m

Description: Throw a lot of knives single-mindedly. The damage increases as STR, AGI and DEX are higher.

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Amazing Throw

Amazing Throw

Tier 4

Dagger
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: An astounding throwing skill. Add the chance to increase hit counts to all the Dagger Skills.

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Mad Dagger

Mad Dagger

Tier 5

Dagger
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 16m

Description: Summons and controls a levitating dagger. Hurls the dagger at the target or a different target in combat to deal damage. After using the skill, the dagger follows you and delivers follow-up attacks in tandem with your normal attacks.

With Dagger Dagger:
After activating Mad Dagger, using Dagger Skills (excluding certain skills such as passives) will increase the number of levitating daggers. (Max 5)
The number of daggers decreases if you are immobilized (Flinch, Tumble, etc.) or if the enemy successfully performs Guard on daggers launched by the skill.
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Poison Dagger

Poison Dagger

Tier 2

Dagger
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 8m

Description: Attack with a poisoned dagger. The damage increases as INT is higher. Chance to inflict [Poison].

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Double Stab

Double Stab

Tier 3

Dagger
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Raises the next dagger skill power used after Evasion. Requires some time to reactivate after 1 activation. Reactivate faster by leveling the skill. Has no effect on skills that do not consume MP.

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Hidden Arm

Hidden Arm

Tier 1

Dagger
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Chance to add small damage to normal attacks by equipping a dagger.

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Intensive Knife

Intensive Knife

Tier 2

Dagger
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Increase the damage and activation rate of Hidden Arm.

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Mail Breaker

Mail Breaker

Tier 4

Dagger
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Ignore certain amount of DEF when using Hidden Arm. The next normal attack gets Critical Rate +75, Attack MP Recovery +100% at a small probability.

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Knife Combat

Knife Combat

Tier 3

Dagger
only
Type active
Element Weapon Dependent
MP 0
Combo Start No
Combo Mid No
Range 4m

Description: Normal attacks turn into Dagger attacks. Increases Critical Rate and Attack MP Recovery. Reduces Evasion consumption during normal attack. Removes "normal attack proration". The effect ends when you use another skill.

With Dagger Dagger:
The normal attacks during Knife Combat are enhanced by Hidden Arm, Intensive Knife, and Mail Breaker.
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Flincher Knife

Flincher Knife

Tier 4

Dagger
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 4m

Description: Chance to inflict [Flinch] to a foe targeting you and turns into Knife Combat mode. Increases damage and Physical Pierce when not being targeted.

With Dagger Dagger:
If this skill hits the target, it will shortened the time for the skill "Double Stab" to reactivate.
Since this skill is not a throwing skill, it is not affected by the skill "Double Stab" or "Amazing Throw".
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Rolling Bite

Rolling Bite

Tier 5

Dagger
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 14m

Description: A dagger technique blending evasive maneuvers with surprise attacks. Reduces damage taken while moving. Closes in to deal damage and enters Knife Combat state. Pressing the directional key opposite to the direction the character is facing will cancel the attack.

With Halberd Halberd:
Invincibility is no longer granted upon successful damage reduction.
(Damage boost remains in effect.)
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