Halberd Skills

Halberd Skills Weapon Skills

Skill details, effects, and extra notes for the Halberd tree.

Flash Stab

Flash Stab

Tier 1

1-Handed Sword
Halberd
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Sharply attack an enemy with a quick movement.

With Halberd Halberd:
Boost on Activation Speed.
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Cannon Spear

Cannon Spear

Tier 1

Halberd
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 4m

Description: Attack an enemy by throwing the halberd. The range increases as the skill levels up.

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Dragon Tail

Dragon Tail

Tier 2

Halberd
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 24m

Description: Whirl around the Halberd and swipe enemies. While active, damage taken will be reduced 2 times. Chance to inflict [Tumble]. Unable to inflict Tumble on boss monsters.

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Dive Impact

Dive Impact

Tier 3

Halberd
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 4m

Description: The Halberd thrusted breaks the earth in time. Generate a mass explosion and deal additional damage after a while with a chance to inflict [Dazzled] when the skill is activated. Become invincible when activating the skill.

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Dragon Tooth

Dragon Tooth

Tier 4

Halberd
only
Type active
Element Weapon Dependent
MP 500
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Jump toward a target and attack. After using the skill, you will return to the original place. It has high Defense Ignorance and Critical Rate but has no bonus on power.

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Draconic Charge

Draconic Charge

Tier 5

Halberd
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 24m

Description: Unleashes the rage of a dragon. Activates when it is full or when you move. Accumulates more rage if you sense danger when charging. Be careful not to miss as the range of the charge attack is only 8 meters.

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Deadly Spear

Deadly Spear

Tier 1

1-Handed Sword
Halberd
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Accurately thrust an enemy and deal fatal damage. It takes time to activate, but it ignores certain amount of defense and has a high chace to inflict critical damage, and when it happens, the MP Cost for the next skill used is halved.

With Halberd Halberd:
Power +20
With 1-Handed Sword 1-Handed Sword:
Reduction on Critical Rate
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Strike Stab

Strike Stab

Tier 3

1-Handed Sword
Halberd
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Thrust an enemy with a quick movement. The damage increases if the target has a status ailment. Have a low chance to deal critical.

With Halberd Halberd:
Skill Power +300
2x Additional Damage Power with Status Ailment
With 1-Handed Sword 1-Handed Sword:
Reduction on Critical Rate
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Chronos Drive

Chronos Drive

Tier 4

Halberd
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 4m

Description: Repeat the fact that you penetrated a target. Grant a buff to restore small amount of MP and deal damage over time to the target for a few seconds.

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Infinite Dimension

Infinite Dimension

Tier 5

Halberd
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Repeated spear attacks that transcend time and space. Repeatedly performs wide-ranging attacks around a target. Chance to inflict [Dazzled]. If Chronos Drive is in effect, extra MP will be recovered.

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Punish Ray

Punish Ray

Tier 2

1-Handed Sword
Halberd
only
Type active
Element Neutral
MP 0
Combo Start No
Combo Mid Yes
Range 12m

Description: Cast a magic using the Halberd to resemble a staff. Deal magic damage affected by ATK. Critical Rates of the next 3 skills increases.

With Halberd Halberd:
2x Power
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Blitz Spike

Blitz Spike

Tier 3

Halberd
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A swift spear thrust wrapped in lightning. Chance to inflict [Paralysis] when activated near the target. If paralyzed, the target will take additional magic damage. When activated at a distance, lightning spears that automatically attack approaching enemies will be summoned.

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Lightning Hail

Lightning Hail

Tier 4

Halberd
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A spear technique that summons multiple lightning strikes from the sky. Generates multiple attacks that deal magic damage around the target. More likely to hit paralyzed targets. Grants invincibility to yourself when activated.

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Thor's Hammer

Thor's Hammer

Tier 5

Halberd
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A spear technique that calls down a massive lightning strike. A magic attack with guaranteed critical, but the damage will be split among targets caught in the blast. Once activated, your Additional Magic, Magic Pierce, and Accuracy Rate will increase for a certain period of time.

With Halberd Halberd:
Accuracy Rate increases according to INT.
The skill "Lightning Hail" will leave a lightning trail, and when Thor's Hammer is activated, additional magic damage will be generated.
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Halberd Mastery

Halberd Mastery

Tier 1

Halberd
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Get better at using Halberds. ATK increases when you equip a Halberd.

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Critical Spear

Critical Spear

Tier 3

Halberd
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Learn the mastery of Halberds. Critical Rate increases when you equip a Halberd.

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Tornado Lance

Tornado Lance

Tier 5

Halberd
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Gains 1 unit of tornado power when a halberd skill hits. Your halberd gets stronger as you accumulate more tornado power. Half of the tornado power will be lost if attacked.

With Halberd Halberd:
[About Tornado Power]
Increases halberd's critical damage, chance of additional attack and guaranteed hit as it accumulates.
When the tornado power is lost due to getting attacked, dodge rate increases according to the value of power lost.
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Quick Aura

Quick Aura

Tier 1

All Weapons
Type active
Element Neutral
MP 0
Combo Start No
Combo Mid Yes
Range 0m

Description: Increase your speed with the fighting spirit. Activate this skill by consuming HP instead of MP. Increase ASPD for a certain period of time.

With Halberd Halberd:
HP Cost -5%
Duration +120sec.
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War Cry of Struggle

War Cry of Struggle

Tier 2

All Weapons
Type active
Element Neutral
MP 100
Combo Start No
Combo Mid No
Range 0m

Description: The roar of life in a critical situation. Restore MP a little. The amount of the MP restoration increases as the current HP is low.

With Halberd Halberd:
Charge Time is shortened.
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Godspeed Wield

Godspeed Wield

Tier 4

All Weapons
Type active
Element Neutral
MP 100
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Consumes MaxMP and able to stack 3 times at most. Enhances ASPD/Action Speed/Evasion Recharge for a short time and greatly decreases Physical & Magic Resistance. The effect ends when taking damage.

With Halberd Halberd:
Boost on ASPD Buff
Reduce the decrease of Physical Resistance
Reduce the decrease of Magic Resistance
Duration +30sec
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Almighty Wield

Almighty Wield

Tier 5

Halberd
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Alleviates the amount of each resistance decreased due to the skill "Godspeed Wield". Chance to gain invincibility (based on AGI) when taking damage. This effect may trigger (once every 10 seconds). Also grants a passive effect that boosts the physical damage of Halberd skills.

With Halberd Halberd:
"Almighty Wield III" will be usable after acquiring Lv1.
"Almighty Wield II" will be usable after acquiring Lv5.
"Almighty Wield I" will be usable after acquiring Lv10.
Immediately gets 2 stacks of Godspeed Wield when using II and it won't stack more than that even if the skill is used again. After using II, you can reduce the effect by using I.
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Buster Lance

Buster Lance

Tier 3

Halberd
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Attack by throwing a spear from a distance. The further you are from the target, the weaker it is. The skill will change if certain conditions are met and the distance-based power depletion will also be minimized.

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