Hunter Skills

Hunter Skills Buff Skills

Skill details, effects, and extra notes for the Hunter tree.

Kick

Kick

Tier 1

All Weapons
Type active
Element Neutral
MP 100
Combo Start Yes
Combo Mid Yes
Range 3m

Description: Kick an enemy and create distance. Deal damage and Knock Back the target.

Show more...
Sunrise Arrow

Sunrise Arrow

Tier 2

Bow
Bowgun
only
Type active
Element Light
MP 200
Combo Start Yes
Combo Mid Yes
Range 14m

Description: A strong shot with the energy of the Sun. Deal damage in the straight line toward the target. 2x Damage on Sleeping enemies.

With Arrow Arrow:
Power increases depending on DEX.
Range (Horizontal) +1m
Show more...
Magic Arrow

Magic Arrow

Tier 3

Bow
Bowgun
only
Type active
Element Neutral
MP 300
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Strengthen arrows with magic. Slightly increase Weapon ATK and Attack MP Recovery. Normal Attack is enhanced by MATK. The effect ends after using Normal Attacks certain number of times.

With Arrow Arrow:
MATK amount that affects normal attack power +90%
Attack MP recovery +1
Boost on the Number of Effective Attacks
Show more...
Satellite Arrow

Satellite Arrow

Tier 4

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 16m

Description: A highly difficult technique to attack from a high altitude. You need to be highly skilled to hit the target as the attack takes some time.

With Arrow Arrow:
DEX affects Power.
Range (Radius) +0.5m
Show more...
Focus

Focus

Tier 5

Bow
Bowgun
only
Type active
Element Neutral
MP 600
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Issues a hunting command. Marks an enemy as a "target". Increases long-range attack power ( from party members too ) to the target.

With Bow Bow:
"Satellite Arrow" will land on the target faster and will be re-aimed after each attack.
With Bowgun Bowgun:
The interval between "Satellite Arrow" hits becomes shorter from the second hit onward.
With Dagger Dagger:
[Get the same effect when used with a shield]
Adds a passive effect that increases close-range attack power on target (starting from Skill Lv2).
Show more...
Sleep Trap

Sleep Trap

Tier 1

All Weapons
Type active
Element Water
MP 100
Combo Start No
Combo Mid No
Range 24m

Description: Set a sleeping gas trap. Chance to inflict [Sleep] on the target. Unable to set at feet. It can be broken by Area of Effect.

With Arrow Arrow:
DEX affects Power.
Range (Radius) +1m
Sleep Rate +20%
MP Recovery with Trap Activation +100
Show more...
Bear Trap

Bear Trap

Tier 2

All Weapons
Type active
Element Earth
MP 200
Combo Start No
Combo Mid No
Range 24m

Description: Set a bear trap. Chance to inflict [Stop] on the target. Unable to set at feet. It can be broken by Area of Effect.

With Arrow Arrow:
DEX affects Power.
Range (Radius) +1m
Stop Rate +20%
MP Recovery with Trap Activation +100
Show more...
Land Mine

Land Mine

Tier 3

All Weapons
Type active
Element Fire
MP 400
Combo Start No
Combo Mid No
Range 24m

Description: Set an explosive trap. Low chance to inflict [Ignite] on the trapped enemy. Unable to set under the enemy's feet. The trap can be broken by Area of Effect.

With Arrow Arrow:
DEX and TEC affect Power.
Range (Radius) +1m
Burn Rate +80%
MP Recovery with Trap Activation +100
Show more...
Dark Trap

Dark Trap

Tier 4

All Weapons
Type active
Element Dark
MP 300
Combo Start No
Combo Mid No
Range 24m

Description: Sets a trap that steals power. Low chance to inflict [Lethargy] on the target that steps on it. Can't be set directly under the enemy's feet and may be broken by AOE.

With Arrow Arrow:
DEX affects Power.
Range (Radius) +1m
Lethargy Rate +20%
MP Recovery with Trap Activation +100
Show more...
Camouflage

Camouflage

Tier 5

All Weapons
Type active
Element Neutral
MP 400
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Greatly reduces aggro that depends on MP consumption, increases ATK and Critical Rate for 180 seconds. If targeted while the effect is active, the effect will be lost and you will be ( * )stunned.

With All Weapons All Weapons:
(*)When not in a party, you won't be stunned.
With Bow Bow:
Half of the aggro reduction effect from Camouflage that depends on MP consumption will always be active as a passive effect even if the skill is not activated.
The duration of stun due to Camouflage becomes half.
With Bowgun Bowgun:
Half of the Critical Rate boost effect from Camouflage will always be active as a passive effect even if the skill is not activated.
The duration of stun due to Camouflage becomes half.
Show more...
Homing Shot

Homing Shot

Tier 1

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 16m

Description: Shoots a magic arrow that pursues threats. "Normal attack proration" is applied. The number of shots and accuracy get higher depending on the skill level. Slightly increases MP when hitting a target.

With Arrow Arrow:
Skill Power +200
MP Heal Amount x2
Evasion Pierce (not including special Evasions <events or mechanisms>)
Show more...
Detection

Detection

Tier 2

Bow
Bowgun
only
Type active
Element Neutral
MP 300
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Ability to sense danger in nature. Reduces Aggro against you and slightly increases Critical Rate for 40sec. The effect ends when you are targeted.

With Bow Bow:
[Get the same effect when used with a Bowgun]
When the effect ends due to being targeted, you will automatically perform Shot Skill: "Decoy Shot".
Show more...
Cyclon Arrow

Cyclon Arrow

Tier 3

Bow
only
Type active
Element Wind
MP 100
Combo Start Yes
Combo Mid Yes
Range 14m

Description: An arrow skill that creates a tornado. Deals small damage but has a chance to inflict [Flinch] to a target and engulfs the monsters near it.

With Arrow Arrow:
Power increases depending on DEX.
2x Range (Radius)
Show more...
Vertical Air

Vertical Air

Tier 4

Bow
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A deadly arrow skill combining evasion and counterattack. The hit counts increase depending on the distance. ( Up to 3 times ) Grants [Invincible] to yourself when activating the skill.

With Arrow Arrow:
Physical Pierce of the 2nd Hit increases.
Physical Pierce of the 3rd Hit increases.
Show more...
Hunter Bowgun

Hunter Bowgun

Tier 3

Bowgun
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Enhances the versatility of hunting. Even with a non-arrow sub-weapon, Hunter Skills will exhibit the properties of arrow skills. Raising the skill level will increase Bowgun ATK.

Show more...
Multiple Hunt

Multiple Hunt

Tier 4

Bowgun
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Hunting techniques using Sub-Weapon. When activated using a weapon other than Dagger, Magic Device, or Shield, it deals damage to the target and there is a high chance to inflict [Armor Break] with higher Physical Pierce.

With Magic Device Magic Device:
Uses magic to bind and shoot the target.
Deals magic damage to target. Chance to inflict [Stop] and then releases an AoE (physical damage).
Guarantees critical to the target inflicted with [Stop].
With Shield Shield:
Shoots while holding the shield up in front.
Power increases according to VIT.
Reduces damage received while the skill is in effect.
Successfully activating the skill will add an HP recovery effect to skill damage for 10 seconds, and physical/magic resistance based on your shield's refinement value will increase.
With Dagger Dagger:
Executes a surprise attack with a dagger followed by an attack with a bowgun.
Power increases according to AGI.
Halves the MP Cost of the skill used next and slightly increases the power of close range attacks.
Show more...
Hunter Knowledge

Hunter Knowledge

Tier 5

Bowgun
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Accumulates knowledge about various hunting tools. Increases the power of the skill "Multiple Hunt".

Show more...