Martial Skills

Martial Skills Weapon Skills

Skill details, effects, and extra notes for the Martial tree.

Smash

Smash

Tier 1

All Weapons
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 2m

Description: A powerful hit. Chance to inflict [Flinch] on the target.

With Knuckle Knuckle:
Power +50
Skill Power +25
Flinch Rate +25%
Show more...
Bash

Bash

Tier 1

All Weapons
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Strikes a heavy blow on the head. Chance to inflict [Stun] on the target.

With Knuckle Knuckle:
Power +50
Skill Power +50
Stun Rate +25%
Show more...
Shell Break

Shell Break

Tier 2

All Weapons
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 2m

Description: A straight punch that penetrates hard armor. The damage dealt increases as the target's DEF is higher. Low chance to inflict [Armor Break]. Recover MP if it succeeds.

With Knuckle Knuckle:
Power +50
Skill Power +150
Boost on Physical Pierce
[The following effect is for Main Equipment Only]
Armor Break Rate +25%
Show more...
Heavy Smash

Heavy Smash

Tier 3

All Weapons
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 2m

Description: A very powerful hit. Chance to inflict [Lethargy] to the target. Deal additional damage to the target that has [Armor Break].

With Knuckle Knuckle:
Power +150
Skill Power +100
Additional Damage Power +500
Lethargy Rate +50%
Show more...
Chariot

Chariot

Tier 4

All Weapons
Type active
Element Weapon Dependent
MP 500
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Shoots out the energy stored inside. Chance to inflict [Fear] to the target. Charge time is shortened depending on the skill level.

With Knuckle Knuckle:
Power +250
Power increases depending on AGI.
Skill Power +250
Charge Time -1sec
Fear Rate +50%
Turn into Area of Effect.
Show more...
Abstract Arms

Abstract Arms

Tier 5

Knuckle
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Enables Evasion (manual only) while using certain Martial skills. After activating it, you need to wait before you can activate it again. Not available for some skills that perform special actions.

Show more...
Mountain Press

Mountain Press

Tier 5

Knuckle
Bare Hand
only
Type active
Element Weapon Dependent
MP 500
Combo Start Yes
Combo Mid Yes
Range 2m

Description: A powerful shoulder strike. Chance to inflict [Stun] on the target. *If the stun debuff is prevented due to active resistance, the buff effect from the skill "Aggravate" will be applied.

Show more...
Sonic Wave

Sonic Wave

Tier 1

All Weapons
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 4m

Description: Attacks with an impulse wave. Chance to inflict [Tumble] on the target.

With Knuckle Knuckle:
Power +25
Skill Power +25
Activation Range +4m
Tumble Rate +50%
Show more...
Earthbind

Earthbind

Tier 2

All Weapons
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Attacks enemies around you by shaking the ground. Chance to inflict [Stop] on the targets. Restore small amount of HP by hitting a target.

With Knuckle Knuckle:
Power +25
Skill Power +25
Range (Radius) +1.5m
Stop Rate +50%
Max HP Heal with Earthbind +500
Show more...
Triple Kick

Triple Kick

Tier 3

All Weapons
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 3m

Description: Attacks the target three times quickly. Critical rates are higher than normal attacks.

With Knuckle Knuckle:
Power +300
Skill Power +75
Boost on Critical Rate
Show more...
Rush

Rush

Tier 4

All Weapons
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Quick consecutive attacks. Action Speed increases for a few seconds including Rush activated.

With Knuckle Knuckle:
Power +200
Power increases depending on AGI.
Skill Power +200
Motion Speed buff is doubled
Show more...
Asura Aura

Asura Aura

Tier 5

Knuckle
only
Type active
Element Neutral
MP 0
Combo Start No
Combo Mid Yes
Range 0m

Description: Unleashes the demon power that is hidden inside. While active, ATK increases and if you receive damage, MP will be used to mitigate the damage, but in exchange, you will lose ATK MP Recovery and MP Cost of all skills except Martial and Crusher skills will increase.

Show more...
Seismic Stomp

Seismic Stomp

Tier 5

Knuckle
Bare Hand
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Throws your opponent off balance with a heavy stomp. Chance to inflict [Flinch] on the target. If successful, a large amount of MP will be restored.

Show more...
Spin Sweep

Spin Sweep

Tier 5

Knuckle
Bare Hand
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 2m

Description: Trips your opponent with a leg sweep. Chance to inflict [Tumble] on the target. If successful, you will perform additional attacks and gain a buff for a few seconds.

With All Weapons All Weapons:
Evasion will be slightly restored when the buff is gained. The buff lasts for a few seconds and during this time, movement disruption due to [Slow], [Stop] and pull attacks will be prevented.
Show more...
Martial Mastery

Martial Mastery

Tier 1

Knuckle
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Gets better at using Knuckles. ATK of Knuckles increases.

Show more...
Martial Discipline

Martial Discipline

Tier 3

Knuckle
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Deepens understanding of Knuckles. Increases attack speed of Knuckles. Increases damage of Knuckle skills a little.

Show more...
Chakra

Chakra

Tier 4

All Weapons
Type active
Element Neutral
MP 200
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Restores MP a little and adds a buff to reduce the next damage for a few seconds. Increases Attack MP Recovery a little during the effect. Effective on party members.

With Knuckle Knuckle:
MP Recovery Amount +50
Boost on Damage Reduction
Duration +10sec
Show more...
Energy Control

Energy Control

Tier 5

Knuckle
only
Type active
Element Neutral
MP 100
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Controls the flow of energy and turns it aside. Nullifies the damage received while performing it and receives the buffs of Chakra except the MP Recovery effect. *The level of Chakra that activates will not surpass the level of Energy Control acquired.

With Knuckle Knuckle:
[The following effects are for Main Equipment Only]
If successful, Weapon ATK and stability will increase for a certain period of time.
Together with the skill "Annihilator", this Weapon ATK increase is up to +50%.
Show more...
Aggravate

Aggravate

Tier 1

Knuckle
Bare Hand
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Keenly attacks the target again. Chance to deal additional damage with normal attacks of Knuckles.

Show more...
Strong Chase Attack

Strong Chase Attack

Tier 2

Knuckle
Bare Hand
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Enhances the power of small attacks. Increases your accuracy and enhances the additional damage of [Aggravate].

With Knuckle Knuckle:
[The following effect is for Main Equipment Only]
Raises Accuracy further.
Grants Physical Pierce that depends on skill level to the additional damage of Aggravate.
Show more...
Slide

Slide

Tier 3

Knuckle
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 8m

Description: Slides at a high speed to cut the distance and move closer to enemy. The accuracy of the next skill used will increase.

Show more...