Priest Skills Buff Skills
Skill details, effects, and extra notes for the Priest tree.
Bless
Tier 1
Description: Restore HP a little at fixed intervals. The heal amount and duration depend on Lv.
MATK amount that affects Heal Amount +1%
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Gloria
Tier 2
Description: Increases DEF and MDEF for a short time. Also raises Guard Recharge if you equip a shield.
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Enhanced Bless
Tier 3
Description: Enhance the healing effect of [Bless]. If the level of [Bless] is 10, add more duration, healing amount and Staff bonuses.
If the skill level of Bless is 10, INT affects Heal Amount.
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Royal Heal
Tier 4
Description: Restores your HP and that of the allies around. Unlike Heal from Support Skill, there is no effect to reduce revival time.
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Sacred Teaching
Tier 5
Description: Grants temporary HP exceeding your MaxHP when recovering with a Heal-type skill (*). ATK and MATK will slightly increase according to the value of temporary HP gained. (*) If the total HP (MaxHP + temporary HP) exceeds the 99,999 HP limit, the number of temporary HP gained will be reduced.
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Holy Fist
Tier 1
Description: Smite evil with Light elemental punch. Deals physical and magic damage at the same time. It is categorized as a Physical Skill.
Magic Power increases depending on INT.
Physical Power increases depending on STR.
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Holy Light
Tier 2
Description: Punish evil monsters with holy power. Deal magic damage of Light element to a target and recover some HP.
Power increases depending on INT.
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Ether Barrier
Tier 3
Description: Generate a barrier that absorbs shock. The resistance to the status ailment: [Flinch] increases for a short period of time.
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Prayer
Tier 4
Description: Offers a prayer to increase Mana. Raises MATK for some time. Chance to remove [Weaken] when activated.
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Aspis Soul
Tier 5
Description: The shield of faith. Gains a permanent effect that reduces Fractional Damage aimed at you. Also gains an effect that prevents status ailments at a certain time.
The effect that prevents status ailments is gained at the beginning of a boss battle and when naturally recovering from a status ailment.
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Staff Thrust
Tier 1
Description: A powerful hit with a staff. Ignores the target's defense as STR gets higher. Chance to inflict [Flinch] on the target.
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Exorcism
Tier 2
Description: Performs light element magic attack around you. Halves MP Cost of the next skill used. The power increases further when used on a dark element target, and there is a chance to inflict either [Dizzy/Dazzled/Fear].
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Holy Book
Tier 3
Description: Dark Resistance slightly increases for 10 minutes. When dealing magic damage to a non-light element target, there is a chance to get an extra activation of the Holy Light learned. •Not all magic damage can activate the Holy Light.
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Nemesis
Tier 4
Description: Deals physical damage on the enemy and makes it a target of divine retribution. The effect will stack and when activating this skill again, a magic AoE will be added according to the number of stacks.
A line linking you with the divine retribution target is shown. Being too far from the target cancels the divine retribution.
The effect will stack when dealing damage to the linked target or receiving damage.
The stacked effect is lost when afflicted by Silence.
When the buff from this skill is active, Exorcism and Holy Book will ignore the elemental conditions and Dual Element with (Magic Device) will be added.
Duration x2
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Holy Grace
Tier 5
Description: A miracle that blesses the good ones and punishes the evil ones. Grants an effect that maintains item effect once to the party for a certain period of time even if you get knocked out. Halves the MP Cost for the character that activates Holy Grace when using the next skill.
Deals magic damage to all monsters in the battle you are in if the effect that halves the MP Cost of the next skill used is consumed with a certain buff skill. It is a damage with "normal attack proration".