Shot Skills Weapon Skills
Skill details, effects, and extra notes for the Shot tree.
Power Shot
Tier 1
Description: Shoots the target with stronger power. The charge time reduces as the skill levels up. Chance to inflict [Tumble] on the target. Critical rate increases on Slowed targets.
Tumble Rate -40%
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Bullseye
Tier 1
Description: Consecutively shoots at a point. The damage dealt increases attack by attack.
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Arrow Rain
Tier 2
Description: Shoots a lot of arrows to the sky. The arrows fall down at intervals and deal damage.
Boosts on Attack Speed
Range (Radius) +2m
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Snipe
Tier 3
Description: Snipe a weak point. The charge time decreases as the skill levels up. Chance to inflict [Armor Break]. 100% chance to hit Blind targets.
Armor Break Rate +30%
Reduction on Critical Rate Debuff
Stability +20%
A little shorter Charge Time
Armor Break Rate -60%
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Cross Fire
Tier 4
Description: Charge Skill (5 Levels). Attack toward a target and deal damage to the enemies on the straight line. Power increases as the charge level increases and add an attack. Add another attack by meeting certain conditions.
Power increases depending on DEX.
Range (Horizontal) +1m
Penetrability of additional bullets increases depending on DEX.
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Piercing Shot
Tier 5
Description: An arrow that pierces even the strongest defense. Aims and attacks in a straight line with a Charge Skill (5 Levels). You can move and adjust the direction with Evasion. Each hit (except for Graze) increases its performance and slightly restores MP.
*This invincibility is removed when a skill is activated.
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Vanquisher
Tier 5
Description: Delivers a powerful blow to a small area. The power gets dispersed if there are multiple targets within the area. The closer you are to the target, the more Guard and Evasion are disregarded.
If you have 5 or more "Overheat stacks" from Twin Storm, 5 stacks will be consumed to enhance Vanquisher.
Power increases depending on INT.
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Twin Storm
Tier 5
Description: Greatly enhances normal attack and also increases movement speed. Overheat stacks each time a normal attack hits, and the skill status can be removed by reactivating the skill.
The power of normal attacks, Shot Skills, and Hunter Skills increases as Overheat stacks build up.
Stability decreases if Overheat stacks build up too much.
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Retrograde Shot
Tier 5
Description: A technique of shooting enemies while moving backward. Attacks in a linear range and the target with the most HP that gets hit will be marked. If you press the button for moving forward, the skill will activate without moving backward.
Lowers the dodge rate of the marked target.
*The mark is visible to the party members too.
Deals additional damage when the marked target is hit with a Shot Skill or Hunter Skill and the power continues to increase up to a certain number of times.
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Quick Loader
Tier 5
Description: Increases Cross Fire's charge level by 1 when it is active and not fully charged. This skill is not overwritten.
Activation level will not exceed the level of Quick Loader.
Activation level will not exceed the level of Quick Loader.
No. of Stacks Gained -1
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Moeba Shot
Tier 1
Description: Shoots with sticky liquid. Water element attack. Dual Element with Arrow. Chance to inflict [Slow Down] on the target and when successful, damage dealt greatly increases.
Slow Down Rate -30%
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Paralysis Shot
Tier 2
Description: Shoots the target with a paralysis poison. Wind element attack. Dual Element with Arrow. Chance to inflict [Paralysis] on the target and when successful, damage dealt greatly increases. Increase your Stability for a while.
Paralyze Rate +20%
Paralyze Rate -20%
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Smoke Dust
Tier 3
Description: An attack with a smokescreen. Dark Element attack. Dual Element with Arrow. Chance to inflict [Blind] on the target and when successful, damage dealt greatly increases. Increase accuracy rate for a while.
Blind Rate +20%
Blind Rate -20%
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Arm Break
Tier 4
Description: Attack a target's arm and reduce its attack power. Neutral element attack. Dual Element with Arrow. Chance to inflict [Lethargy] on the target and when successful, damage dealt greatly increases.
Lethargy Rate +20%
Lethargy Rate -20%
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Parabola Cannon
Tier 5
Description: Attacks by firing a projectile in a parabolic trajectory. It's an AoE attack, and the farther the projectile is from the target, the faster it travels. Low chance to inflict [Silence].
Hold an arrow key to perform a roll when the skill is activated.
When it hits or reaches the target, it becomes a trap and activates 1 second later.
The trap will greatly increase the chance to inflict [Silence].
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Spread Shot
Tier 5
Description: Attacks using 5 skillfully controlled arrows. Chance to inflict a status ailment (weapon element) on the target. Each hit on the same target slightly improves its performance. You can also change the direction the arrows are fired by using the directional keys.
Additional hits from "Retrograde Shot" can occur up to 4 times.
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Shot Mastery
Tier 1
Description: Gets better at using bows and bowguns. ATK of Bows and Bowguns increases.
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Long Range
Tier 2
Description: You become good at attacking from distance. Damage dealt from 8 meters or more away increases.
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Quick Draw
Tier 3
Description: Quickly prepare for the next move. Chance to restore MP a little when succeeding in attacking with a skill.
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Decoy Shot
Tier 4
Description: Generate a clone and make it attack. The clone attacks enemies attacking within the range. The clone's attack is normal attack but it has no Proration.
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Element Starter
Tier 5
Description: The element of bow or bowgun will be activated at the same time as the arrow. *Not valid for dual element skills. Gets a small recovery barrier each time you deal damage to targets with the element you are weak to.
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Samurai Archery
Tier 5
Description: Slightly raises ATK and stability if a bow and a katana are equipped at the same time. If a normal attack is performed with the katana, the accuracy of the next skill used increases.
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Sneak Attack
Tier 1
Description: Hides yourself and diverts aggro away from you. After the skill is activated, a certain number of attacks don't generate aggro.
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Hunting Buddy
Tier 4
Description: Summons your companion to fight alongside you. It attacks every few seconds, causing normal attack proration. The effect that enhances your companion's next attack will stack when you hit the target with a Shot Skill.
Unless your entire party is wiped out, your companion will use First Aid before leaving the battle when you are knocked out.
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Fatal Shot
Tier 3
Description: A shot skill that pierces through a strong armor. It's a unique attack with a high critical rate, but low accuracy. If it hits the target right, the tap time to break monster's part will be extended.