Shot Skills

Shot Skills Weapon Skills

Skill details, effects, and extra notes for the Shot tree.

Power Shot

Power Shot

Tier 1

Bow
Bowgun
Arrow
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 16m

Description: Shoots the target with stronger power. The charge time reduces as the skill levels up. Chance to inflict [Tumble] on the target. Critical rate increases on Slowed targets.

With Bow Bow:
Tumble Rate +40%
With Bowgun Bowgun:
Charge Time is shortened.
Tumble Rate -40%
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Bullseye

Bullseye

Tier 1

Bow
Bowgun
Arrow
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Consecutively shoots at a point. The damage dealt increases attack by attack.

With Bow Bow:
Power +75
With Bowgun Bowgun:
Boost on Physical Pierce
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Arrow Rain

Arrow Rain

Tier 2

Bow
Bowgun
Arrow
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Shoots a lot of arrows to the sky. The arrows fall down at intervals and deal damage.

With Bow Bow:
Boost on the Number of Attacks+
Boosts on Attack Speed
Range (Radius) +2m
With Bowgun Bowgun:
Power +70
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Snipe

Snipe

Tier 3

Bow
Bowgun
Arrow
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 16m

Description: Snipe a weak point. The charge time decreases as the skill levels up. Chance to inflict [Armor Break]. 100% chance to hit Blind targets.

With Bow Bow:
Power +200
Armor Break Rate +30%
Reduction on Critical Rate Debuff
With Bowgun Bowgun:
Power +300
Stability +20%
A little shorter Charge Time
Armor Break Rate -60%
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Cross Fire

Cross Fire

Tier 4

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Charge Skill (5 Levels). Attack toward a target and deal damage to the enemies on the straight line. Power increases as the charge level increases and add an attack. Add another attack by meeting certain conditions.

With Bow Bow:
Power +50
Power increases depending on DEX.
Range (Horizontal) +1m
With Bowgun Bowgun:
Power of Additional Bullets +100
Penetrability of additional bullets increases depending on DEX.
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Piercing Shot

Piercing Shot

Tier 5

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 600
Combo Start Yes
Combo Mid Yes
Range 24m

Description: An arrow that pierces even the strongest defense. Aims and attacks in a straight line with a Charge Skill (5 Levels). You can move and adjust the direction with Evasion. Each hit (except for Graze) increases its performance and slightly restores MP.

With Bowgun Bowgun:
Gains invincibility for 1.5 seconds when you start or resume charging.
*This invincibility is removed when a skill is activated.
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Vanquisher

Vanquisher

Tier 5

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 1200
Combo Start Yes
Combo Mid Yes
Range 8m

Description: Delivers a powerful blow to a small area. The power gets dispersed if there are multiple targets within the area. The closer you are to the target, the more Guard and Evasion are disregarded.

With Bow Bow:
If you have the Ignite debuff, activating the skill will remove it, guarantee hits, and stop power from being dispersed.
With Bowgun Bowgun:
If you have the Ignite debuff, activating the skill will remove it, guarantee hits, and stop power from being dispersed.
If you have 5 or more "Overheat stacks" from Twin Storm, 5 stacks will be consumed to enhance Vanquisher.
With Magic Device Magic Device:
The power boost from DEX is lost.
Power increases depending on INT.
With Dagger Dagger:
It changes from an AoE to a single-target attack.
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Twin Storm

Twin Storm

Tier 5

Bowgun
only
Type active
Element Neutral
MP 200
Combo Start No
Combo Mid No
Range 0m

Description: Greatly enhances normal attack and also increases movement speed. Overheat stacks each time a normal attack hits, and the skill status can be removed by reactivating the skill.

With Bowgun Bowgun:
"Overheat stack" buff
The power of normal attacks, Shot Skills, and Hunter Skills increases as Overheat stacks build up.
Stability decreases if Overheat stacks build up too much.
With Magic Device Magic Device:
Performs normal attacks with MATK if MATK is higher than ATK.
With Dagger Dagger:
Always applies the power of close-range attack or long-range attack, whichever is higher.
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Retrograde Shot

Retrograde Shot

Tier 5

Bow
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A technique of shooting enemies while moving backward. Attacks in a linear range and the target with the most HP that gets hit will be marked. If you press the button for moving forward, the skill will activate without moving backward.

With Bow Bow:
[Effects of the mark]
Lowers the dodge rate of the marked target.
*The mark is visible to the party members too.
Deals additional damage when the marked target is hit with a Shot Skill or Hunter Skill and the power continues to increase up to a certain number of times.
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Quick Loader

Quick Loader

Tier 5

Bow
Bowgun
only
Type active
Element Neutral
MP 400
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Increases Cross Fire's charge level by 1 when it is active and not fully charged. This skill is not overwritten.

With Bow Bow:
Activating the skill will also activate the Sneak Attack that has been acquired at the same time.
Activation level will not exceed the level of Quick Loader.
With Bowgun Bowgun:
Activating the skill will also activate the Sneak Attack that has been acquired at the same time.
Activation level will not exceed the level of Quick Loader.
No. of Stacks Gained -1
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Moeba Shot

Moeba Shot

Tier 1

Bow
Bowgun
Arrow
only
Type active
Element Water
MP 100
Combo Start Yes
Combo Mid Yes
Range 14m

Description: Shoots with sticky liquid. Water element attack. Dual Element with Arrow. Chance to inflict [Slow Down] on the target and when successful, damage dealt greatly increases.

With Bow Bow:
Slow Down Rate +30%
With Bowgun Bowgun:
Power +50
Slow Down Rate -30%
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Paralysis Shot

Paralysis Shot

Tier 2

Bow
Bowgun
Arrow
only
Type active
Element Wind
MP 300
Combo Start Yes
Combo Mid Yes
Range 14m

Description: Shoots the target with a paralysis poison. Wind element attack. Dual Element with Arrow. Chance to inflict [Paralysis] on the target and when successful, damage dealt greatly increases. Increase your Stability for a while.

With Bow Bow:
Power +100
Paralyze Rate +20%
With Bowgun Bowgun:
Power +150
Paralyze Rate -20%
With Arrow Arrow:
Paralyze Rate +20%
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Smoke Dust

Smoke Dust

Tier 3

Bow
Bowgun
Arrow
only
Type active
Element Dark
MP 500
Combo Start Yes
Combo Mid Yes
Range 14m

Description: An attack with a smokescreen. Dark Element attack. Dual Element with Arrow. Chance to inflict [Blind] on the target and when successful, damage dealt greatly increases. Increase accuracy rate for a while.

With Bow Bow:
Power +200
Blind Rate +20%
With Bowgun Bowgun:
Power +250
Blind Rate -20%
With Arrow Arrow:
Blind Rate +20%
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Arm Break

Arm Break

Tier 4

Bow
Bowgun
Arrow
only
Type active
Element Neutral
MP 700
Combo Start Yes
Combo Mid Yes
Range 14m

Description: Attack a target's arm and reduce its attack power. Neutral element attack. Dual Element with Arrow. Chance to inflict [Lethargy] on the target and when successful, damage dealt greatly increases.

With Bow Bow:
Power +300
Lethargy Rate +20%
With Bowgun Bowgun:
Power +350
Lethargy Rate -20%
With Arrow Arrow:
Lethargy Rate +20%
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Parabola Cannon

Parabola Cannon

Tier 5

Bow
Bowgun
Arrow
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 24m

Description: Attacks by firing a projectile in a parabolic trajectory. It's an AoE attack, and the farther the projectile is from the target, the faster it travels. Low chance to inflict [Silence].

With Bow Bow:
[Get the same effect when used with a Bowgun]
Hold an arrow key to perform a roll when the skill is activated.
When it hits or reaches the target, it becomes a trap and activates 1 second later.
The trap will greatly increase the chance to inflict [Silence].
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Spread Shot

Spread Shot

Tier 5

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Attacks using 5 skillfully controlled arrows. Chance to inflict a status ailment (weapon element) on the target. Each hit on the same target slightly improves its performance. You can also change the direction the arrows are fired by using the directional keys.

With Bow Bow:
The chance to inflict a status ailment is doubled.
Additional hits from "Retrograde Shot" can occur up to 4 times.
With Bowgun Bowgun:
The power is doubled when activated using a directional key (left/right).
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Shot Mastery

Shot Mastery

Tier 1

Bow
Bowgun
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Gets better at using bows and bowguns. ATK of Bows and Bowguns increases.

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Long Range

Long Range

Tier 2

All Weapons
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: You become good at attacking from distance. Damage dealt from 8 meters or more away increases.

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Quick Draw

Quick Draw

Tier 3

All Weapons
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Quickly prepare for the next move. Chance to restore MP a little when succeeding in attacking with a skill.

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Decoy Shot

Decoy Shot

Tier 4

All Weapons
Type active
Element Neutral
MP 400
Combo Start Yes
Combo Mid Yes
Range 24m

Description: Generate a clone and make it attack. The clone attacks enemies attacking within the range. The clone's attack is normal attack but it has no Proration.

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Element Starter

Element Starter

Tier 5

Bow
Bowgun
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: The element of bow or bowgun will be activated at the same time as the arrow. *Not valid for dual element skills. Gets a small recovery barrier each time you deal damage to targets with the element you are weak to.

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Samurai Archery

Samurai Archery

Tier 5

Bow
Katana
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Slightly raises ATK and stability if a bow and a katana are equipped at the same time. If a normal attack is performed with the katana, the accuracy of the next skill used increases.

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Sneak Attack

Sneak Attack

Tier 1

All Weapons
Type active
Element Neutral
MP 200
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Hides yourself and diverts aggro away from you. After the skill is activated, a certain number of attacks don't generate aggro.

With Bow Bow:
MP Cost -200
With Bowgun Bowgun:
MP Cost -200
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Hunting Buddy

Hunting Buddy

Tier 4

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 100
Combo Start No
Combo Mid No
Range 0m

Description: Summons your companion to fight alongside you. It attacks every few seconds, causing normal attack proration. The effect that enhances your companion's next attack will stack when you hit the target with a Shot Skill.

With Bow Bow:
[Get the same effect when used with a Bowgun]
Unless your entire party is wiped out, your companion will use First Aid before leaving the battle when you are knocked out.
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Fatal Shot

Fatal Shot

Tier 3

Bow
Bowgun
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 14m

Description: A shot skill that pierces through a strong armor. It's a unique attack with a high critical rate, but low accuracy. If it hits the target right, the tap time to break monster's part will be extended.

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