Sprite Skills Weapon Skills
Skill details, effects, and extra notes for the Sprite tree.
Auto-Device
Tier 1
Description: A technique allowing magic device to assist attack. Performs a normal attack on target after being idle for 60 seconds. Efficiency reduced for long-range (8m or more).
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Express Aid
Tier 2
Description: Raises and rushes the output of magic device. Increases traveling speed toward the target of "First Aid" and reduces damage received up to a certain number of times.
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Micro Heal
Tier 3
Description: Sharing a little comfort. Slightly restores your HP and the HP of the party member who has lost the most HP.
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Resurrection
Tier 4
Description: A secret technique to resuscitate those who can no longer fight. The waiting time for those around you (within 16m) to revive instantly becomes 0 s. *Not available if First Aid is not applicable. *Not usable with combo.
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Enhance
Tier 3
Description: A technique that boosts outstanding abilities further. Enhances the attack power of the party member with the highest ATK and MATK (1 each).
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Stabiliz
Tier 4
Description: A technique that improves accuracy. Increases the stability of Critical Rate and Magic Damage, and mitigates the decrease in stability of Graze hits for 45 seconds. Removes [Fatigue] when activated.
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Sprite Upgrade
Tier 5
Description: Extends the duration of Auto-Device, Counterforce, Astral Lance, and Stabiliz.
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Sprite Shield
Tier 4
Description: A secret technique to convert energy into mana. Consumes HP to instantly restore 100 MP. Reduces the damage taken next and the chance of being inflicted with a status ailment.
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Counterforce
Tier 2
Description: A supporting technique with magic device. Deploys a magic circle for 30 seconds to attack the target if a party member in sight (up to 24m) receives damage. (Max 3)
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Astral Lance
Tier 3
Description: An attack technique that efficiently recycles depleted mana. Attacks by releasing a powerful magic lance for every 500 MP consumed for 90 seconds. (max 1 lance)
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Magic Vulcan
Tier 4
Description: A revolving magic cannon technique. Inflicts consecutive magic damage to the target. MP can be consumed additionally to continue attacking, but the power will diminish bit by bit. This attack does not cause proration.
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Cursed Altar
Tier 5
Description: Devours the soul with a curse. Puts a "curse" on the target. If successful, an effect that continuously deals damage to the target is additionally applied (damage is reduced against bosses).
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Ignition
Tier 1
Description: Attacks by causing the opponent's mana to burn. Deals unstable magic damage. Low chance to inflict [Weaken]. The chance increases with higher DEX and Sprite skill tree level.
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Terrawrym
Tier 2
Description: Fires a magic projectile that ambush from underground. A magic projectile is sent crawling along the ground toward the target and triggers a small AoE when it hits. Passes through any targets in the way and inflicts [Stop] on them.
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Faux Weapon
Tier 3
Description: Wields a weapon created with mana. Targets a single enemy. The power increases with higher AGI and DEX.
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Slash Reaper
Tier 4
Description: Protects yourself from looming danger with magical blades. If conditions are met, the number of magical blades increases (up to 99, max 5 deployed at once). Reusing the skill sends the deployed magical blades to strike the target.
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Lebenglanz
Tier 5
Description: A forbidden technique that reverses the phase of life that is lost to create explosive power. Puts a "Life Bomb" on the target. It explodes and deals damage when the effect ends.
Boosts Attack MP Recovery for party members attacking the target with this debuff, and accumulates a portion of the MP used when attacking.
Deals damage based on accumulated MP and restores HP of nearby party members upon explosion.