Sprite Skills

Sprite Skills Weapon Skills

Skill details, effects, and extra notes for the Sprite tree.

Auto-Device

Auto-Device

Tier 1

Magic Device
only
Type active
Element Neutral
MP 100
Combo Start Yes
Combo Mid Yes
Range 0m

Description: A technique allowing magic device to assist attack. Performs a normal attack on target after being idle for 60 seconds. Efficiency reduced for long-range (8m or more).

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Express Aid

Express Aid

Tier 2

Magic Device
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Raises and rushes the output of magic device. Increases traveling speed toward the target of "First Aid" and reduces damage received up to a certain number of times.

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Micro Heal

Micro Heal

Tier 3

Magic Device
only
Type active
Element Neutral
MP 100
Combo Start Yes
Combo Mid Yes
Range 24m

Description: Sharing a little comfort. Slightly restores your HP and the HP of the party member who has lost the most HP.

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Resurrection

Resurrection

Tier 4

Magic Device
only
Type active
Element Neutral
MP 2000
Combo Start No
Combo Mid No
Range 0m

Description: A secret technique to resuscitate those who can no longer fight. The waiting time for those around you (within 16m) to revive instantly becomes 0 s. *Not available if First Aid is not applicable. *Not usable with combo.

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Enhance

Enhance

Tier 3

Magic Device
only
Type active
Element Neutral
MP 400
Combo Start Yes
Combo Mid Yes
Range 0m

Description: A technique that boosts outstanding abilities further. Enhances the attack power of the party member with the highest ATK and MATK (1 each).

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Stabiliz

Stabiliz

Tier 4

Magic Device
only
Type active
Element Neutral
MP 700
Combo Start Yes
Combo Mid Yes
Range 0m

Description: A technique that improves accuracy. Increases the stability of Critical Rate and Magic Damage, and mitigates the decrease in stability of Graze hits for 45 seconds. Removes [Fatigue] when activated.

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Sprite Upgrade

Sprite Upgrade

Tier 5

Magic Device
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range -

Description: Extends the duration of Auto-Device, Counterforce, Astral Lance, and Stabiliz.

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Sprite Shield

Sprite Shield

Tier 4

Magic Device
only
Type active
Element Neutral
MP 0
Combo Start No
Combo Mid Yes
Range 0m

Description: A secret technique to convert energy into mana. Consumes HP to instantly restore 100 MP. Reduces the damage taken next and the chance of being inflicted with a status ailment.

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Counterforce

Counterforce

Tier 2

Magic Device
only
Type active
Element Neutral
MP 300
Combo Start Yes
Combo Mid Yes
Range 0m

Description: A supporting technique with magic device. Deploys a magic circle for 30 seconds to attack the target if a party member in sight (up to 24m) receives damage. (Max 3)

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Astral Lance

Astral Lance

Tier 3

Magic Device
only
Type active
Element Neutral
MP 500
Combo Start Yes
Combo Mid Yes
Range 0m

Description: An attack technique that efficiently recycles depleted mana. Attacks by releasing a powerful magic lance for every 500 MP consumed for 90 seconds. (max 1 lance)

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Magic Vulcan

Magic Vulcan

Tier 4

Magic Device
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A revolving magic cannon technique. Inflicts consecutive magic damage to the target. MP can be consumed additionally to continue attacking, but the power will diminish bit by bit. This attack does not cause proration.

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Cursed Altar

Cursed Altar

Tier 5

Magic Device
only
Type active
Element Neutral
MP 600
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Devours the soul with a curse. Puts a "curse" on the target. If successful, an effect that continuously deals damage to the target is additionally applied (damage is reduced against bosses).

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Ignition

Ignition

Tier 1

Magic Device
only
Type active
Element Weapon Dependent
MP 100
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Attacks by causing the opponent's mana to burn. Deals unstable magic damage. Low chance to inflict [Weaken]. The chance increases with higher DEX and Sprite skill tree level.

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Terrawrym

Terrawrym

Tier 2

Magic Device
only
Type active
Element Weapon Dependent
MP 300
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Fires a magic projectile that ambush from underground. A magic projectile is sent crawling along the ground toward the target and triggers a small AoE when it hits. Passes through any targets in the way and inflicts [Stop] on them.

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Faux Weapon

Faux Weapon

Tier 3

Magic Device
only
Type active
Element Weapon Dependent
MP 600
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Wields a weapon created with mana. Targets a single enemy. The power increases with higher AGI and DEX.

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Slash Reaper

Slash Reaper

Tier 4

Magic Device
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Protects yourself from looming danger with magical blades. If conditions are met, the number of magical blades increases (up to 99, max 5 deployed at once). Reusing the skill sends the deployed magical blades to strike the target.

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Lebenglanz

Lebenglanz

Tier 5

Magic Device
only
Type active
Element Weapon Dependent
MP 400
Combo Start Yes
Combo Mid Yes
Range 12m

Description: A forbidden technique that reverses the phase of life that is lost to create explosive power. Puts a "Life Bomb" on the target. It explodes and deals damage when the effect ends.

With Magic Device Magic Device:
"Life Bomb" debuff
Boosts Attack MP Recovery for party members attacking the target with this debuff, and accumulates a portion of the MP used when attacking.
Deals damage based on accumulated MP and restores HP of nearby party members upon explosion.
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