Wizard Skills

Wizard Skills Buff Skills

Skill details, effects, and extra notes for the Wizard tree.

Familia

Familia

Tier 1

Staff
Magic Device
only
Type active
Element Neutral
MP 300
Combo Start No
Combo Mid No
Range 0m

Description: Summons familiar and while it's around, MATK, MaxMP and Additional Magic increase a little. The familiar may flee if it receives damage.

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Lightning

Lightning

Tier 2

Staff
Magic Device
only
Type active
Element Wind
MP 0
Combo Start No
Combo Mid Yes
Range 12m

Description: Familiar is told to perform a lightning magic. Deals wind element magic damage to the target. Chance to inflict [Paralysis] on the target.

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Blizzard

Blizzard

Tier 2

Staff
Magic Device
only
Type active
Element Water
MP 100
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Familiar is told to perform a snowstorm magic. Creates a wide AOE that does water element magic damage. Chance to inflict [Freeze] on the target.

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Meteor Strike

Meteor Strike

Tier 3

Staff
Magic Device
only
Type active
Element Fire
MP 300
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Familiar is told to perform a meteorite magic. Drops 3 meteorites near the target. Chance to inflict [Ignite] & [Dizzy]. You need luck too to make them hit the target.

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Imperial Ray

Imperial Ray

Tier 4

Staff
Magic Device
only
Type active
Element Neutral
MP 400
Combo Start Yes
Combo Mid Yes
Range 12m

Description: An attack technique that detonates condensed mana. An additional attack with certain Magic Skills will trigger a massive mana explosion that guarantees a critical hit and inflicts [Weaken] to targets with elements you are weak to.

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Magic Research

Magic Research

Tier 5

Staff
Magic Device
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Deepens your understanding of magic through research. Increases the power of "Imperial Ray" and shortens the casting time of magic used by the familiar.

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Mana Crystal

Mana Crystal

Tier 1

Staff
Magic Device
only
Type active
Element Neutral
MP 0
Combo Start No
Combo Mid Yes
Range 0m

Description: Creates crystal that restores Mana. Pick it up to restore a small amount of MP. The cast time becomes longer if the familiar is doing something else when the skill is used.

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Stone Barrier

Stone Barrier

Tier 3

Staff
Magic Device
only
Type active
Element Neutral
MP 200
Combo Start Yes
Combo Mid Yes
Range 0m

Description: Familiar is told to perform a safeguard magic. It gives protection to reduce certain damage, but the damage from Ignite and Poison increases (drawback). Can't be used repeatedly.

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Advanced Familia

Advanced Familia

Tier 4

Staff
Magic Device
only
Type active
Element Neutral
MP 300
Combo Start No
Combo Mid No
Range 0m

Description: Summons and makes familiar act unpredictably. Lightning, Blizzard or Meteor Strike is cast randomly at fixed time intervals. Familiar's ability and the skill generated depends on the skill level acquired.

With Staff Staff:
[Get the same effect when used with a Magic Device]
As the skill level goes up, the power of Lightning, Blizzard, and Meteor Strike increases.
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Kitty's Treasure

Kitty's Treasure

Tier 5

Staff
Magic Device
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: I'll put it here if there's any extra, meow! The skill "Mana Crystal" may be deployed after a successful cast by the familiar.

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Cast Mastery

Cast Mastery

Tier 1

Staff
Magic Device
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Accumulates knowledge to speed up incantation. Loses ATK in exchange for an increase in CSPD according to the acquisition status of Wizard Skills. The attack power of familiar will not decrease.

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Crystal Laser

Crystal Laser

Tier 2

Staff
Magic Device
only
Type active
Element Weapon Dependent
MP 200
Combo Start Yes
Combo Mid Yes
Range 12m

Description: Shoots out mana from Mana Crystal in a straight line to attack. Slightly restores the MP of the party members within the attack area.

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Overlimit

Overlimit

Tier 3

Staff
Magic Device
only
Type active
Element Neutral
MP 100
Combo Start Yes
Combo Mid Yes
Range 0m

Description: A secret technique to maximize element power. For 90 seconds, the power of all elements (magic only) except neutral increases, but CSPD decreases and 1% of Max HP is lost each time you cast.

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Sorcery Guide

Sorcery Guide

Tier 4

Staff
Magic Device
only
Type passive
Element Neutral
MP 0
Combo Start No
Combo Mid No
Range 0m

Description: Mitigates CSPD loss due to Overlimit and increases element power further.

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Shift

Shift

Tier 5

Staff
Magic Device
only
Type active
Element Neutral
MP 200
Combo Start No
Combo Mid Yes
Range 0m

Description: Slips into another dimension to escape from danger. During Shift, you will be unable to attack and MP will be drained continuously, but your aggro will be removed and you will always be [Invincible]. The effect cannot be triggered if you are being targeted.

With Staff Staff:
[Get the same effect when used with a Magic Device]
Avoiding damage during Shift will give you Action Speed boost when you return to the original dimension according to the number of times you avoid it. (max 60 seconds)
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